Parallel Design

Parallel Design

With the parallel design technique, several people create an initial design from the same set of requirements. Each designer works independently and, when finished, shares his or her concepts with the group. Then, the design team considers each solution, and each designer uses the best ideas to further improve their own solution.

users are asked to test several variations of the same design at the same time. The best areas of each design are then merged into a single design.

Advantages:

  • Allows a range of ideas to be generated quickly and cost effectively.
  • Parallel nature of the approach allows several approaches to be explored at the same time, thus compressing the concept development schedule.
  • The concepts generated can often be combined so that the final solution benefits from all ideas proposed.
  • Only minimal resources and materials are required to convey product feel.
  • The technique can be utilized by those with little or no human factors expertise.

Disadvantages:

•Parallel design requires a number of design team members to be available at the same time to produce the concepts

•It requires a major investment of time over a short period for the design work to be carried out.

•Time must be allocated to compare parallel design outputs properly so that the benefits of each approach are obtained.

Mayer’s Cognitive Theory of Multimedia Learning

Multimedia principle shows that (people learn more deeply from words and pictures than from words alone) However, simply adding words to pictures is not an effective way to achieve multimedia learning. The goal is to instructional media in the light of how human mind works. Mayer’s cognitive theory of multimedia learning stems from seminal research from two established learning theories :Information processing theory and cognitive load theory . This theory proposes three core  assumptions when it comes to learning with multimedia:-

  1. Dual channel assumption : There are two separate channels (auditory and visual) for processing information for a human (sometimes referred to as Dual-Coding theory).
  2. Second assumption is that humans are limited the amount of each channel has a Limited (finite) capacity .
  1. Human engaged in Active Learning by attending to relevant, selecting, organizing, into coherent mental representation and integrating that mental representation with other knowledge .

Humans can only process a finite amount of information in a channel at a time, and they make sense of incoming information by actively creating mental representations. Mayer also discusses the role of three memory stores: sensory (which receives stimuli and stores it for a very short time), working (where we actively process information to create mental constructs (or ‘schema’), and long-term (the repository of all things learned). Mayer’s cognitive theory of multimedia learning presents the idea that the brain does not interpret a multimedia presentation of words, pictures, and auditory information in a mutually exclusive fashion; rather, these elements are selected and organized dynamically to produce logical mental constructs. Furthermore, Mayer underscores the importance of learning (based upon the testing of content and demonstrating the successful transfer of knowledge) when new information is integrated with prior knowledge.

In other word ,Multimedia learning is based on the triadic model of cognitive load  assuming people  engage in three types of cognitive processing while learning : (extraneous ,essential and generative ) These three types  of processing are limited to a learner’s available cognitive capacity . Multimedia learning theory is to reduce extraneous cognitive processing that does not serve the instructional goal ; At the core of this theory is the multimedia principle which states people learn better from words and pictures than from words alone .In order to reduce extraneous processing using these modalities , additional principle be followed. The coherence principal state people learn better when extraneous words ,pictures and sounds are exclude  ; that’s mean only keywords ,pictures and sounds are include . Other principles are coming to take a role  and play its part from the cognitive theory like Modality Principle (which states people learn better from graphics and narration than from animation and screen text.) and other main principles.

The essential cognitive processing that represents the critical content of the instruction ; which is refer to Signaling Principle which states that  people learn better with added cues to highlight essential material.in addition to Segmenting and Pre-training Principles. The final part is increase the generative cognitive processing which is responsible for helping the learner organize and make sense of the essential material. The generative cognitive processing related with Voice , Personalization and image Principles.

Multimedia Principales

Multimedia Design Principles

Multimedia design come to put an end for the boring of power point and slides of the lectures of the teachers when they trying to explain the material of what they want  to give to the students .Hence , Richard Mayer tried to give us more attention to our material and how to use them to develop impactful content . Mayer makes a set of principles to make the multimedia  easier , more benefit , interesting, knowledge retention and avoid the boring on-screen text death  ; the multimedia principles  teaches us to use pictures to support learning in addition to audio and effect  sound .with those multimedia principles will show a huge effect to our lectures to them easy to understand , much fun and the most important thing is easy to remember …

These are the PRINCIPLES of Multimedia Design for Mayer :

  • Coherence Principals:

the information must be relevant to the subject .This will support the e-learning and maximize learning.

  • Signaling principles (visuals);

Draw some arrows,  Underlining, highlights, bold words to simplified the idea helps the brain and the eye to follow what the next step and keep more focus  .

  • Modalities principality,

is all about orders of the information . Narrated speaking should be related together.

  • Redundancy principle,

People do better and learn more deeply from animation and narration rather than animation ,narration and text on-screen (except foreign  language  learning class) it should be in one theme .

  • Spatial contiguity principle :  pictures and text needs be at the same time ; place is important .
  • Temporal contiguity principle same as spatial but it’s about animation. It’s about time. It should be at the same time.
  • Segmenting principle, divide information (like steps of learning)
  • Pre-training principle; pre-teach: people learn more deeply from a narrated animation when they have had training in the names and characteristics of the main concept .
  • Emotional Design Principal : people learn better when on-screen characters display appealing colors , shapes and human-like facial expressions.
  • Personalization principle. Have informal conversation .
  • Voice principle, it’s better to not use robotic voice. Human voice is more convenient  and more  effective in recall.
  • Image principle, instructor image doesn’t matter to be on the image.
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